Shtick City
West Campus, Austin, on a Friday afternoon in September 2006: towers, co-ops, the Hillel office and a clock running down to candle lighting. It started as one line, “Make me a playable 3D game like GTA, but it’s set at Texas Hillel in 2006,” and became the biggest build here.
- Lines
- 10,201
- Stack
- three.js · WebGL · Web Audio
- Started
- Aug 2026